Changing that up would be like trying to turn football into a touchscreen smartphone game: it doesn't really work. Just smooth, comfortable gaming.After almost two decades, Blizzard is bringing its acclaimed Blizzardįor its legions of fans on the PC, Blizzard's epic demon-slaying video game "Diablo 3" is practically synonymous with hours upon hours of mouse clicking. Butter smooth gameplay, no hacked items, no console crashes. No addons, just full internal customization. I really wish I was an artist/content creator so I could create a mockup video showing the possibilities. So many possibilities and right now we have…one. Imagine being able to fit everything on one side as a half blind player so you could see it all without having to turn your head. Chat being invisible and click-through so as not to impede combat at all. Imagine this: D3 with controller support, the ability to toggle between PC and console UI layout, full UI layout customization where you can move resource globes left, right, center, up, down, side, mirro (flip) them, same with console UI elements. Torchlight 3, for all ifs flaws, has controller support built in. WoW has rudimentary controller support (no UI to assign functions - you have to use CVARs to fully customize a controller from a forum guide as Blizzard provides no info on it themselves). I could if they’d put controller support onto the PC version and allow full customization so I could assign a force stand still button when using a Razer Raiju Ultimate (their console versions used to have that but it was removed in order to give access to the additional four button binds a little over a year ago). It’s why I can’t fully enjoy Path of Exile’s 12 keybinds and 5 potion slots. It has just under the number of keybinds I can handle with my left hand being forced into the lower left corner of the keyboard to play in order to accomodate my deformed right arm without much pain. I can play D3 on the keyboard, but just barely. It would indeed be a most welcome accessibility option.
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